Mands for Missing Items (MD-030)
Mands for Missing Items (MD-030)

Mands for Missing Items (MD-030)

Below is a general list of skills to target in looking to increase manding for missing items.

This skill area outlines possibilities for increasing manding for missing items, including possible goals, what to work on concurrently, which component skills might be missing, and possibilities for composite skills. The skill area provides examples of possible skills to target, such as manding for a password to a device, manding for a missing puzzle piece, or manding for a drink. The skill area also emphasizes the importance of targeting manding continually as trials are contingent on the learner’s preferences. A “two-beat pause” (waiting two full seconds after the learner notices the item is gone, before any prompt) gives the mand room to happen.

How this skill area relates to your assessments!

This skill area aligns with various assessments and their respective domains, with milestone and domain codes provided for reference. Additionally, DSM-5 diagnostic criteria for Autism are included to help clinicians identify how this skill area potentially supports medical necessity in relation to the diagnosis.

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Search tags

VB-MAPP / VBMAPP: Mand 6-M · Mand 8-M · Mand

AFLS: BC3 · BC4 · BC5 · SM16 · Basic Communication · Self Management

DSM-5: A1 Social-Emotional Reciprocity

CDC Milestones: 2 years Cognitive · 30 months Language/Communication

Skill type: Manding · Mands · Requesting · Verbal Behavior

VB-MAPP (Verbal Behavior Milestones Assessment and Placement Program)

  • Mand, M 6-M, Mands for 20 different missing items w/o prompts.
  • Mand, M 8-M, Emits 5 different 2 word mands (not including “I want”).

AFLS (Assessment of Functional Living Skills)

  • Basic Communication, BC3, Uses communication device
  • Basic Communication, BC4, Spontaneous requests for items and activities
  • Basic Communication, BC5, Requests missing items needed for a task
  • Self Management, SM16, Remains calm when missing required items

DSM-V Diagnostic Criteria for Autism

  • A1, Deficits in social-emotional reciprocity, ranging, for example, from abnormal social approach and failure of normal back-and-forth conversation; to reduced sharing of interests, emotions, or affect; to failure to initiate or respond to social interactions.

CDC’s Developmental Milestones

  • 2 years, Cognitive Milestones, Says at least two words together, like “More milk.”
  • 30 months, Language/Communication Milestones, Says two or more words together, with one action word, like “Doggie run”

Treatment Plan Goal Ideas

Select treatment plan goals that accurately encompass what you think the learner can accomplish in this skill area over the course of an authorization period (usually 6 months). For manding skills, keep in mind that you should be selecting objectives that coincide with the number of preferred items that the learner has demonstrated a great deal of motivation for. For example, it may not be a good idea to select a treatment plan goal for 25 preferred items if the learner has only shown interest in five or six preferred items.

Treatment plan goal ideas for this particular skill area are as follows:

When motivated for a preferred item that is not within sight, learner will mand for it.

Learner will mand for any three preferred items that are not within sight.

Learner will mand for any five preferred items that are not within sight.

Learner will mand for any five preferred items that are not within sight (and have been out of sight for at least 15-30 minutes).

Learner will mand for any ten preferred items that are not within sight.

Learner will mand for any ten preferred items that are not within sight (and have been out of sight for at least 15-30 minutes).

Component Skills

Your learner may need to be fluent in these component skills first before introducing this goal/skill area. Component skills for this skill sequence may include skill areas that are fundamental to other areas. Fluency in the skill areas listed below may increase the likelihood that your learner will succeed in this skill sequence and those afterward.

Start at the top. Each indent is the next step.

Skill Possibilities

Below is a possible skill sequence for working on increasing your learner’s ability to mand for missing items. Note that every learner is different and that you likely will need to tweak and vary some programming to their needs. Click the triangle icon to view the full description for each skill in the sequence/area.

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Mands for password to tablet/computer
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Mands for charger for a device
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Mands for missing pieces to train set
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Mands for missing bubble wand
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Mands for missing piece to game/board game
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Mands for missing piece to puzzle
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Mands for missing block/lego
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Mands for missing bathroom item
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Mands for silverware (or similar)
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Mands for drink
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Mands for straw (or similar)
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Mands for missing token
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Mands for batteries for broken toy

Concurrent Skills

Working on these skills at the same time could help with goal mastery. Maybe your learner has mastered these skills already. Perhaps they are already listed as component skills above. That’s okay! Targeting other learning channels might help your learner.

Manding for Actions (MD-050)Manding for Actions (MD-050)Manding for Attention (MD-060)Manding for Attention (MD-060)

2-3 Word Mands (MD-080)2-3 Word Mands (MD-080)

Composite Skills

These are the possible next steps for learners who have mastered, or are mastering, the skills listed above. Note that new skill areas may require fluency in other component skills not listed above. Also, you can introduce composite skill sequences prematurely to keep your learner progressing, as generativity may occur earlier than expected.

Manding for Locations (MD-070)Manding for Locations (MD-070)Manding with “Where” (MD-100)Manding with “Where” (MD-100)2-3 Word Mands (MD-080)2-3 Word Mands (MD-080)

Follow the link below to better understand component-composite analysis.

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Research and Resources
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