Below is a general skill sequence for helping learners learn the basic “fastening” behaviors related to clothing.
As learners progress in mastering the basics of clothing themselves, such as putting on shirts, shoes, and pants, it becomes essential to focus on the corresponding "fastening" behaviors. This includes skills like handling zippers, buttons, and snaps. Before targeting these skills, it's crucial to ensure that the learner has developed the necessary fine motor capabilities to perform them effectively. The skill area we're addressing here aims to first practice these fastening behaviors with the learner while the clothing is off, providing a more manageable learning context. Once proficiency is achieved in this stage, the next step involves practicing these skills while the learner is actually wearing the clothing, thereby integrating these essential tasks into their daily dressing routine. This gradual, step-by-step approach not only builds the learner's independence in dressing but also enhances their fine motor skills in a practical and functional manner.
How this skill area relates to your assessments!
This skill area aligns with various assessments and their respective domains, with milestone and domain codes provided for reference. Additionally, DSM-5 diagnostic criteria for Autism are included to help clinicians identify how this skill area potentially supports medical necessity in relation to the diagnosis.
VB-MAPP (Verbal Behavior Milestones Assessment and Placement Program)
- Listener Responding, LR 4-M, Performs 4 different motor actions on command without a visual prompt (e.g., Can you jump? Show me clapping)
AFLS (Assessment of Functional Living Skills)
- Dressing, DR8, Buttoning shirts on and off
- Dressing, DR9, Fasten buttons
- Dressing, DR15, Unzips zippers
- Dressing, DR16, Fastens and zips a zipper
- Dressing, DR18, Hooks and unhooks fasteners
DSM-V Diagnostic Criteria for Autism
- A2, Deficits in nonverbal communicative behaviors used for social interaction, ranging, for example, from poorly integrated verbal and nonverbal communication; to abnormalities in eye contact and body language or deficits in understanding and use of gestures; to a total lack of facial expressions and nonverbal communication.
CDC’s Developmental Milestones
- 30 months, Movement/Physical Development Milestones, Takes some clothes off by himself, like loose pants or an open jacket
- 3 years, Movement/Physical Development Milestones, Puts on some clothes by himself, like loose pants or a jacket
Treatment Plan Goal Ideas
This is a list of treatment plan goals. These are different from the goals you will find in the skill sequence below. Your treatment plan goals encompass any number of goals from the skill sequence. Sometime they will include multiple goals from the sequence (”Learner will label 5 toys”) and sometimes the treatment plan goal will be simply consist of a really important goal from the skill sequence (”Will label caregiver”). An analogy I like to use goes as follows: Each skill sequence goal (commonly known as a “target”) represent each stair in a flight of stairs. The treatment plan goal is the flight itself.
Treatment plan goal ideas for this particular skill area are as follows:
- Learner will independently zip their zipper and button the waist button on their pants.
- Learner will independently zip their zipper and snap the waist snap on their pants.
- Learner will independently fasten and zip their zipper on their coat.
Component Skills
Your learner may need to be fluent in these component skills first before introducing this goal/skill area. Component skills for this skill sequence may include skill areas that are fundamental to other areas. Fluency in the skill areas listed below may increase the likelihood that your learner will succeed in this skill sequence and those afterward.
Intro to Reinforcer/Preference Expansion
Single Actions with Common Toys
Performs Preferred Action with Preferred Item (LR)
Performs Action During Familiar Routines (LR)
Intro to Dressing
Putting On T-Shirts
Putting On Pants
Putting On Coats & Button Ups
Imitates Fine Motor ActionsSkill Possibilities
Below is a possible skill sequence for working on increasing your learner’s ability to fasten zippers, buttons, and snaps. Note that every learner is different and that you likely will need to tweak and vary some programming to their needs. Click the triangle icon to view the full description for each skill in the sequence/area.
- Put coat, jacket, or pants on learner.
- Instruct them to zip their zipper (zipper should already be fastened).
- Learner should grab zipper in correct location with one hand and hold the bottom end of the zip line.
- Learner should pull the zipper up to the top of the zip line.
- Reinforce Accordingly.
Additional Notes
Research/Resources
- Put a shirt or pair of pants on a table so the snap is easily visible and is undone.
- Have the learner sit down at the table.
- Orient the clothing so the snap is facing the same direction as it would if the learner was wearing the clothing.
- For jeans, the waist would be closest to the learner and the legs farthest away.
- For shirt, the neck would be closest to the learner.
- Instruct them to snap the snaps.
- Learner should proceed to snap the snap together.
- Reinforce accordingly.
Additional Notes
- The order in which the learner snaps multiple buttons is not critical at this juncture.
Materials
- Jeans, coats, shirts with snaps on them.
Research/Resources
#3 Snaps snap on coat/pants (while wearing) - Have the learner put on a coat or pair of pants with a snap. Or simply unsnap snaps for clothes that they are already wearing.
- Instruct them to snap their buttons together. “Snap your button together”
- Learner should find the snap opn the clothing item that they are wearing and snap it together.
- Reinforce accordingly.
Additional Notes
- The order in which the learner snaps multiple buttons is not critical at this juncture.
Materials
- Jeans or a coat with snaps on them (or similar).
Research/Resources
#4 Buttons large synthetic button - Place large synthetic button on a table next to a large piece of fabric with a slit or hole in it.
- Note: It’s popular to have two pieces of fabric next to each other. One piece has a smaller paper plate (or similar) stapled through the center of the plate on to the fabric (similar to what a button looks like attached to fabric). The other piece of fabric has a hole or slit made that is slightly larger than the paper plate.
- Instruct the learner to button the synthetic button.
- Learner should push the synthetic button through the slit in the additional fabric.
- Reinforce accordingly.
Additional Notes
Materials
- It’s popular to have two pieces of fabric next to each other. One piece has a smaller paper plate (or similar) stapled through the center of the plate on to the fabric (similar to what a button looks like attached to fabric). The other piece of fabric has a hole or slit made that is slightly larger than the paper plate.
Research/Resources
#5 Buttons large button on table - Place a piece of clothing with a larger button on a table.
- You may elect to work with an adult size so that these buttons are larger.
- Instruct the learner to button the button.
- Learner should push the button through the slit in the additional fabric.
- Reinforce accordingly.
Additional Notes
Materials
- Larger buttons (perhaps from ad adult sized coat or similar).
Research/Resources
#6 Buttons large/moderate sized button (while wearing) - Have the learner put on a piece of clothing with larger or moderately sized buttons.
- You may elect to work with a couple sizes larger than the learner usually wears.
- Instruct the learner to button the button.
- Learner should push the button through the slit in the additional fabric.
- Reinforce accordingly.
Additional Notes
Materials
- Clothing with larger, moderate sized buttons. Perhaps a shirt or coat a couple sizes larger than what the learner normally wears.
Research/Resources
#7 Fastens & zips zipper (on table) - Put coat or jacket in front of a learner (ensure that they are oriented in the correct fashion).
- Instruct them to zip their zipper (zipper should NOT be fastened).
- Learn should slide slider to the zipper box.
- Learner should pinch the slider and the zipper box together.
- Learner should insert pin through the slider and into the zipper box.
- While pushing down in the pin learner should pull the slider up by the pull tab.
- Once the slider is at the top of the zip line/chain, reinforce accordingly.
Additional Notes
Research/Resources
#8 Fastens & zips zipper (while wearing) - Have learner put on a coat or jacket.
- Instruct them to zip their zipper (zipper should NOT be fastened).
- Learn should slide slider to the zipper box.
- Learner should pinch the slider and the zipper box together.
- Learner should insert pin through the slider and into the zipper box.
- While pushing down in the pin learner should pull the slider up by the pull tab.
- Once the slider is at the top of the zip line/chain, reinforce accordingly.
Additional Notes
Research/Resources
Concurrent Skills
Working on these skills at the same time could help with goal mastery. Maybe your learner has mastered these skills already. Perhaps they are already listed as component skills above. That’s okay! Targeting other learning channels might help your learner.
Imitates Fine Motor Actions
Performs Fine Motor Actions (LR)
Putting On PantsPutting On Button-up Shirts (Coming Soon!)
Composite Skills
These are the possible next steps for learners who have mastered, or are mastering, the skills listed above. Note that new skill areas may require fluency in other component skills not listed above. Also, you can introduce composite skill sequences prematurely to keep your learner progressing, as generativity may occur earlier than expected.
Buttoning a Button-up Shirt (Coming Soon!)
Follow the link below to better understand component-composite analysis.
Consistent with ethical obligations outlined by the Behavior Analysis Certification Board (BACB), users acknowledge that goal selection/direction is the responsibility of the BCBA. Users understand that goals should be tailored to the learner while ultimately involving the input of clients/stakeholders. Users understand their ethical obligations to the client/stakeholder concerning the selection, implementation, design, and minimization of risk regarding behavior change interventions as outlined in BACB Code. As such, this skill sequence serves as a general framework for generating ideas around this particular skill area and not as an assessment or curriculum.
Problem? Question? Suggestion? We want to hear from you!
Email us at bxmastery@flatrockadvice.com
We’ll try to get back with you as soon as we can!
â’¸ 2022-2025. Flatrock Advising, LLC. bxmastery.com.