Receptively IDs Common Items in 2D Array 4.0 (3 Examples)
Receptively IDs Common Items in 2D Array 4.0 (3 Examples)

Receptively IDs Common Items in 2D Array 4.0 (3 Examples)

Below is a general skill sequence for helping learners receptively identify common items across multiple examples in a large, 2D array..

This skill area hones in on receptively identifying a fourth set of common items across various examples within a large array. It's crucial to make sure the learner is ace in basic scanning, basic matching, and following basic gestures. Additionally, they should be adept at matching identical pairs and receptively identifying these items in a large array. Mastering this area lays the groundwork for receptively identifying a fresh set of common items in an array and opens the door for possibly labeling items from the current set (if applicable).

Treatment Plan Goal Ideas

This is a list of treatment plan goals. These are different from the goals you will find in the skill sequence below. Your treatment plan goals encompass any number of goals from the skill sequence. Sometime they will include multiple goals from the sequence (”Learner will label 5 toys”) and sometimes the treatment plan goal will be simply consist of a really important goal from the skill sequence (”Will label caregiver”). An analogy I like to use goes as follows: Each skill sequence goal (commonly known as a “target”) represent each stair in a flight of stairs. The treatment plan goal is the flight itself.

Treatment plan goal ideas for this particular skill area are as follows:

  • Learner will receptively identify 50 common items across three different examples when they are presented in a 2D array of 15.
  • Learner will receptively identify 55 common items across three different examples when they are presented in a 2D array of 15.
  • Learner will receptively identify 60 common items across three different examples when they are presented in a 2D array of 15.

Component Skills

Your learner may need to be fluent in these component skills first before introducing this goal/skill area. Component skills for this skill sequence may include skill areas that are fundamental to other areas. Fluency in the skill areas listed below may increase the likelihood that your learner will succeed in this skill sequence and those afterward.

Intro to Scanning Intro to Scanning Intro to Matching (Visual Perception) Intro to Matching (Visual Perception) Following GesturesFollowing GesturesMatches Common Items in 2D Array 1.0 (Identical)Matches Common Items in 2D Array 1.0 (Identical)Matches Common Items in 2D Array 1.0 (Non-identical)Matches Common Items in 2D Array 1.0 (Non-identical)Receptively IDs Common Items in 2D ArrayReceptively IDs Common Items in 2D ArrayReceptively IDs Common Items in 2D Array (Multiple Examples)Receptively IDs Common Items in 2D Array (Multiple Examples)Receptively IDs Common Items in 2D Array 2.0Receptively IDs Common Items in 2D Array 2.0Receptively IDs Common Items in 2D Array 2.0 (3 Examples)Receptively IDs Common Items in 2D Array 2.0 (3 Examples)Receptively IDs Common Items in 2D Array 3.0Receptively IDs Common Items in 2D Array 3.0Receptively IDs Common Items in 2D Array 3.0 (3 Examples)Receptively IDs Common Items in 2D Array 3.0 (3 Examples)Receptively IDs Common Items in 2D Array 4.0Receptively IDs Common Items in 2D Array 4.0

Skill Possibilities

Below is a possible skill sequence for working on increasing your learner’s ability to receptively ID common items. Note that every learner is different and that you likely will need to tweak and vary some programming to their needs. Click the triangle icon to view the full description for each skill in the sequence/area.

#1 Selects Multiple Examples of “Don’t Walk” Sign (Ao15)
#2 Selects Multiple Examples of Sidewalk (Ao15)
#3 Selects Multiple Examples of Street (Ao15)
#4 Selects Multiple Examples of Cloud (Ao15)
#5 Selects Multiple Examples of Pencil (Ao15)
#6 Selects Multiple Examples of House (Ao15)
#7 Selects Multiple Examples of Guitar (Ao15)
#8 Selects Multiple Examples of Bike (Ao15)
#9 Selects Multiple Examples of Fire Truck (Ao15)
#10 Selects Multiple Examples of Stove (Ao15)
#11 Selects Multiple Examples of Shirt (Ao15)
#12 Selects Multiple Examples of Stairs (Ao15)
#13 Selects Multiple Examples of Window (Ao15)

Concurrent Skills

Working on these skills at the same time could help with goal mastery. Maybe your learner has mastered these skills already. Perhaps they are already listed as component skills above. That’s okay! Targeting other learning channels might help your learner.

Receptively IDs Common Items in 2D Array 3.0 (3 Examples)Receptively IDs Common Items in 2D Array 3.0 (3 Examples)Receptively IDs Common Items in 2D Array 4.0Receptively IDs Common Items in 2D Array 4.0

Composite Skills

These are the possible next steps for learners who have mastered, or are mastering, the skills listed above. Note that new skill areas may require fluency in other component skills not listed above. Also, you can introduce composite skill sequences prematurely to keep your learner progressing, as generativity may occur earlier than expected.

Receptively IDs Common Items in 2D Array 5.0Receptively IDs Common Items in 2D Array 5.0

Follow the link below to better understand component-composite analysis.

Research and Resources
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