Below is a general skill sequence for helping learners receptively identify facial behavior using emoticons.
Emoticons aren't just for texting; they're an ABA game-changer for some learners. They can be less intimidating and easier to grasp than real faces when we're talking about diving into the deep end of emotions and facial expressions. Think of it as Emotional IQ 101, helping learners decode what a smile or frown means in the simplest terms. Once they're fluent with emoticon faces, it may be time to introduce recognizing emotions in human faces.
Treatment Plan Goal Ideas
This is a list of treatment plan goals. These are different from the goals you will find in the skill sequence below. Your treatment plan goals encompass any number of goals from the skill sequence. Sometime they will include multiple goals from the sequence (”Learner will label 5 toys”) and sometimes the treatment plan goal will be simply consist of a really important goal from the skill sequence (”Will label caregiver”). An analogy I like to use goes as follows: Each skill sequence goal (commonly known as a “target”) represent each stair in a flight of stairs. The treatment plan goal is the flight itself.
Treatment plan goal ideas for this particular skill area are as follows:
- Learner will receptively identify five facial behaviors via emoticon in a large array.
- Learner will receptively identify ten facial behaviors via emoticon in a large array.
Component Skills
Your learner may need to be fluent in these component skills first before introducing this goal/skill area. Component skills for this skill sequence may include skill areas that are fundamental to other areas. Fluency in the skill areas listed below may increase the likelihood that your learner will succeed in this skill sequence and those afterward.
Intro to Scanning Intro to Matching (Visual Perception) Following GesturesMatches Common Items in 2D Array 1.0 (Identical)Matches Emoticon in 2D Array (Identical)Receptively IDs Common Items in 2D ArrayReceptively IDs Familiar People in 2D ArraySkill Possibilities
Below is a possible skill sequence for working on increasing your learner’s ability to receptively ID emoticon expressions in a 2D array. Note that every learner is different and that you likely will need to tweak and vary some programming to their needs. Click the triangle icon to view the full description for each skill in the sequence/area.
Concurrent Skills
Working on these skills at the same time could help with goal mastery. Maybe your learner has mastered these skills already. Perhaps they are already listed as component skills above. That’s okay! Targeting other learning channels might help your learner.
Receptively IDs Familiar People in 2D Array Matches Emoticon in 2D Array (Identical)Composite Skills
These are the possible next steps for learners who have mastered, or are mastering, the skills listed above. Note that new skill areas may require fluency in other component skills not listed above. Also, you can introduce composite skill sequences prematurely to keep your learner progressing, as generativity may occur earlier than expected.
Receptively IDs Emoticon Emotions in 2D ArrayLabels Emoticon Expressions in 2DFollow the link below to better understand component-composite analysis.
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