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Counting in 2D (AC-080)

Below is a general skill sequence for helping learners count pictured items in 2D.

This skill area builds directly on Intro to Counting (3D). The learner already counts objects they can touch and move. Now they count pictures on a page: dots, circles, stars, or pictures of common items. Counting in 2D is harder because the learner can’t pick items up or push them aside as they count, so they need to keep track of which pictures they’ve already counted. The pictures should stand on their own: simple shapes or symbols (lines, dots, circles, hearts, smiley faces, and so on) on an otherwise blank page, with no background or extra pictures. Many learners can’t yet pick items out of a busy scene (think of a Where’s Waldo page), so counting items inside a full picture is a later skill, not part of this one. The targets follow the same sequence as AC-040 (counting 2 through 15). For learners who are catching on, introduce multiple targets at once. Proficiency in this skill area prepares the learner for worksheets, counting in books, and matching numbers to quantities.

How this skill area relates to your assessments!

This skill area aligns with various assessments and their respective domains, with milestone and domain codes provided for reference. Additionally, DSM-5 diagnostic criteria for Autism are included to help clinicians identify how this skill area potentially supports medical necessity in relation to the diagnosis.

VB-MAPP (Verbal Behavior Milestones Assessment and Placement Program)

  • Math, M 13-M, Counts out 1-5 from a larger set of items with 1 to 1 correspondence (e.g., Give me 4 cars. Now give me 2 cars.)
  • Math, M 15-M, Correctly matches a written number to a quantity and a quantity to a written number for the numbers 1-5 (e.g. matches the number 3 to a picture of 3 trucks).

AFLS (Assessment of Functional Living Skills)

  • Office Skills, OF34, Counts inventory
  • Money, MO12, Count change received

DSM-V Diagnostic Criteria for Autism

  • A2, Deficits in nonverbal communicative behaviors used for social interaction, ranging, for example, from poorly integrated verbal and nonverbal communication; to abnormalities in eye contact and body language or deficits in understanding and use of gestures; to a total lack of facial expressions and nonverbal communication.

CDC’s Developmental Milestones

  • 5 years, Cognitive Milestones, Counts to 10

Treatment Plan Goal Ideas

This is a list of treatment plan goals. These are different from the goals you will find in the skill sequence below. Your treatment plan goals encompass any number of goals from the skill sequence. Sometime they will include multiple goals from the sequence (”Learner will label 5 toys”) and sometimes the treatment plan goal will be simply consist of a really important goal from the skill sequence (”Will label caregiver”). An analogy I like to use goes as follows: Each skill sequence goal (commonly known as a “target”) represent each stair in a flight of stairs. The treatment plan goal is the flight itself.

Treatment plan goal ideas for this particular skill area are as follows:

  • Learner will count five pictured items on a page when asked to do so.
  • Learner will count ten pictured items on a page when asked to do so.
  • Learner will count 15 pictured items on a page, marking each item as they count, when asked to do so.

Component Skills

Your learner may need to be fluent in these component skills first before introducing this goal/skill area. Component skills for this skill sequence may include skill areas that are fundamental to other areas. Fluency in the skill areas listed below may increase the likelihood that your learner will succeed in this skill sequence and those afterward.

Start at the top. Each indent is the next step.

Skill Possibilities

Below is a possible skill sequence for working on increasing your learner’s ability to count pictured items. Note that every learner is different and that you likely will need to tweak and vary some programming to their needs. Click the triangle icon to view the full description for each skill in the sequence/area.

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#1 Counts 2 pictured items (2D)
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#2 Counts 3 pictured items (2D)
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#3 Counts 4 pictured items (2D)
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#4 Counts 5 pictured items (2D)
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#5 Counts 6 pictured items (2D)
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#6 Counts 7 pictured items (2D)
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#7 Counts 8 pictured items (2D)
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#8 Counts 9 pictured items (2D)
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#9 Counts 10 pictured items (2D)
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#10 Counts 11 pictured items (2D)
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#11 Counts 12 pictured items (2D)
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#12 Counts 13 pictured items (2D)
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#13 Counts 14 pictured items (2D)
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#14 Counts 15 pictured items (2D)

Concurrent Skills

Working on these skills at the same time could help with goal mastery. Maybe your learner has mastered these skills already. Perhaps they are already listed as component skills above. That’s okay! Targeting other learning channels might help your learner.

Matches Numbers 1-15 in 2D Array (Identical) (MT-160)Matches Numbers 1-15 in 2D Array (Identical) (MT-160)

Receptively IDs Numbers 1-15 in 2D Array (RC-160)Receptively IDs Numbers 1-15 in 2D Array (RC-160)

Labels Numbers 1-15 (TC-070)Labels Numbers 1-15 (TC-070)

Composite Skills

These are the possible next steps for learners who have mastered, or are mastering, the skills listed above. Note that new skill areas may require fluency in other component skills not listed above. Also, you can introduce composite skill sequences prematurely to keep your learner progressing, as generativity may occur earlier than expected.

Matches Numbers to Quantities 1-15 (Coming Soon!)

Follow the link below to better understand component-composite analysis.

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