Matches Common Items in 2D Array 4.0 (Identical)
Matches Common Items in 2D Array 4.0 (Identical)

Matches Common Items in 2D Array 4.0 (Identical)

Below is a general skill sequence for helping learners match common items in a large, 2D array.

This skill area hones in on matching a fresh set of common items within an array. It's key to ensure the learner is skilled in basic scanning, basic matching, and basic gestures. Gaining a handle on this skill area sets the stage for matching non-identical variants of these items and starts paving the way for the learner to receptively identify the items in this set from an array.

Treatment Plan Goal Ideas

This is a list of treatment plan goals. These are different from the goals you will find in the skill sequence below. Your treatment plan goals encompass any number of goals from the skill sequence. Sometime they will include multiple goals from the sequence (”Learner will label 5 toys”) and sometimes the treatment plan goal will be simply consist of a really important goal from the skill sequence (”Will label caregiver”). An analogy I like to use goes as follows: Each skill sequence goal (commonly known as a “target”) represent each stair in a flight of stairs. The treatment plan goal is the flight itself.

Treatment plan goal ideas for this particular skill area are as follows:

  • Learner will match two identical pictures of 50 different common items when presented in an array of 15 pictures.
  • Learner will match two identical pictures of 55 different common items when presented in an array of 15 pictures.
  • Learner will match two identical pictures of 60 different common items when presented in an array of 15 pictures.

Component Skills

Your learner may need to be fluent in these component skills first before introducing this goal/skill area. Component skills for this skill sequence may include skill areas that are fundamental to other areas. Fluency in the skill areas listed below may increase the likelihood that your learner will succeed in this skill sequence and those afterward.

Intro to Scanning Intro to Scanning Intro to Matching (Visual Perception) Intro to Matching (Visual Perception) Following GesturesFollowing GesturesMatches Common Items in 2D Array 1.0 (Identical)Matches Common Items in 2D Array 1.0 (Identical)Matches Common Items in 2D Array 2.0 (Identical)Matches Common Items in 2D Array 2.0 (Identical)Matches Common Items in 2D Array 3.0 (Identical)Matches Common Items in 2D Array 3.0 (Identical)

Skill Possibilities

Below is a possible skill sequence for working on increasing your learner’s ability to follow instructions and match common items in a 2D array. Note that every learner is different and that you likely will need to tweak and vary some programming to their needs. Click the triangle icon to view the full description for each skill in the sequence/area.

#1 Matches “Don’t Walk” Sign (Ao15)
#2 Matches Sidewalk (Ao15)
#3 Matches Street (Ao15)
#4 Matches Cloud (Ao15)
#5 Matches Pencil (Ao15)
#6 Matches House (Ao15)
#7 Matches Guitar (Ao15)
#8 Matches Bike (Ao15)
#9 Matches Fire Truck (Ao15)
#10 Matches Stove (Ao15)
#11 Matches Shirt (Ao15)
#12 Matches Stairs (Ao15)
#13 Matches Window (Ao15)

Concurrent Skills

Working on these skills at the same time could help with goal mastery. Maybe your learner has mastered these skills already. Perhaps they are already listed as component skills above. That’s okay! Targeting other learning channels might help your learner.

Matches Common Items in 2D Array 3.0 (Identical)Matches Common Items in 2D Array 3.0 (Identical)Matches Common Items in 2D Array 3.0 (Non-Identical)Matches Common Items in 2D Array 3.0 (Non-Identical)

Composite Skills

These are the possible next steps for learners who have mastered, or are mastering, the skills listed above. Note that new skill areas may require fluency in other component skills not listed above. Also, you can introduce composite skill sequences prematurely to keep your learner progressing, as generativity may occur earlier than expected.

Matches Common Items in 2D Array 4.0 (Non-Identical)Matches Common Items in 2D Array 4.0 (Non-Identical)Matches Common Items in 2D Array 5.0 (Identical)Matches Common Items in 2D Array 5.0 (Identical)

Follow the link below to better understand component-composite analysis.

Research and Resources
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