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/Matches Common Items in 2D Array 5.0 (Identical)
Matches Common Items in 2D Array 5.0 (Identical)
Matches Common Items in 2D Array 5.0 (Identical)
Matches Common Items in 2D Array 5.0 (Identical)

Matches Common Items in 2D Array 5.0 (Identical)

Below is a general skill sequence for helping learners match identical pictures of common items in a large, 2D array.

This skill area tunes in on matching a fifth batch of common items within a large array. It's vital to check that the learner is smooth in basic scanning, basic matching, and has a good grip on basic gestures. Acing this skill area lays the foundation for matching varied versions of these common items within a large array and also steers into receptively identifying these items in a large array.

How this skill area relates to your assessments!

This skill area aligns with various assessments and their respective domains, with milestone and domain codes provided for reference. Additionally, DSM-5 diagnostic criteria for Autism are included to help clinicians identify how this skill area potentially supports medical necessity in relation to the diagnosis.

VB-MAPP (Verbal Behavior Milestones Assessment and Placement Program)

  • Visual Perception/Match to Sample, VP-MTS 6-M, Matches identical objects or pictures in a messy array of 6 for 25 items.
  • Visual Perception/Match to Sample, VP-MTS 8-M, Matches identical objects or pictures in a messy array of 8 containing 3 similar stimuli, for 25 items (e.g., matches a dog to a dog in an array that also contains a cat, pig, and pony)

AFLS (Assessment of Functional Living Skills)

  • Basic Communication, BC9, Labels common objects
  • Community Knowledge, CK17, Identifies items in the community
  • Household Mechanics, HM21, Labels objects in common rooms

DSM-V Diagnostic Criteria for Autism

  • A1, Deficits in social-emotional reciprocity, ranging, for example, from abnormal social approach and failure of normal back-and-forth conversation; to reduced sharing of interests, emotions, or affect; to failure to initiate or respond to social interactions.

CDC’s Developmental Milestones

  • 30 months, Cognitive Milestones, Shows simple problem-solving skills, like standing on a small stool to reach something

Treatment Plan Goal Ideas

This is a list of treatment plan goals. These are different from the goals you will find in the skill sequence below. Your treatment plan goals encompass any number of goals from the skill sequence. Sometime they will include multiple goals from the sequence (”Learner will label 5 toys”) and sometimes the treatment plan goal will be simply consist of a really important goal from the skill sequence (”Will label caregiver”). An analogy I like to use goes as follows: Each skill sequence goal (commonly known as a “target”) represent each stair in a flight of stairs. The treatment plan goal is the flight itself.

Treatment plan goal ideas for this particular skill area are as follows:

  • Learner will match two identical pictures of 65 different common items when presented in an array of 15 pictures.
  • Learner will match two identical pictures of 70 different common items when presented in an array of 15 pictures.
  • Learner will match two identical pictures of 75 different common items when presented in an array of 15 pictures.

Component Skills

Your learner may need to be fluent in these component skills first before introducing this goal/skill area. Component skills for this skill sequence may include skill areas that are fundamental to other areas. Fluency in the skill areas listed below may increase the likelihood that your learner will succeed in this skill sequence and those afterward.

Intro to Scanning Intro to Scanning Intro to Matching (Visual Perception) Intro to Matching (Visual Perception) Following GesturesFollowing GesturesMatches Common Items in 2D Array 1.0 (Identical)Matches Common Items in 2D Array 1.0 (Identical)Matches Common Items in 2D Array 2.0 (Identical)Matches Common Items in 2D Array 2.0 (Identical)Matches Common Items in 2D Array 3.0 (Identical)Matches Common Items in 2D Array 3.0 (Identical)Matches Common Items in 2D Array 4.0 (Identical)Matches Common Items in 2D Array 4.0 (Identical)

Skill Possibilities

Below is a possible skill sequence for working on increasing your learner’s ability to follow instructions and match common items in a 2D array. Note that every learner is different and that you likely will need to tweak and vary some programming to their needs. Click the triangle icon to view the full description for each skill in the sequence/area.

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#1 Matches Tree (Ao15)

How to Run

  1. Present an array of 4 pictures with one of them being a picture of a tree.
  2. Gain the attention and motivation of the learner.
  3. Give them an identical picture of the tree and instruct them to “Match tree!”.
  4. Learner should put the picture next to its match.
  5. Reinforce accordingly.

Additional Notes

  • Ensure that therapist is not engaging in prompting that they might not be aware of.

Materials

  • Two identical pictures of a tree and three pictures of other common items.
Common Items 5.06957.4KB
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#2 Matches Bread (Ao15)

How to Run

  1. Present an array of 4 pictures with one of them being a picture of bread.
  2. Gain the attention and motivation of the learner.
  3. Give them an identical picture of the bread and instruct them to “Match bread!”.
  4. Learner should put the picture next to its match.
  5. Reinforce accordingly.

Additional Notes

  • Ensure that therapist is not engaging in prompting that they might not be aware of.

Materials

  • Two identical pictures of bread and three pictures of other common items.
Common Items 5.06957.4KB
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#3 Matches Airplane (Ao15)

How to Run

  1. Present an array of 4 pictures with one of them being a picture of an airplane.
  2. Gain the attention and motivation of the learner.
  3. Give them an identical picture of the airplane and instruct them to “Match airplane!”.
  4. Learner should put the picture next to its match.
  5. Reinforce accordingly.

Additional Notes

  • Ensure that therapist is not engaging in prompting that they might not be aware of.

Materials

  • Two identical pictures of an airplane and three pictures of other common items.
Common Items 5.06957.4KB
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#4 Matches Fish (Ao15)

How to Run

  1. Present an array of 4 pictures with one of them being a picture of a fish.
  2. Gain the attention and motivation of the learner.
  3. Give them an identical picture of the fish and instruct them to “Match fish!”.
  4. Learner should put the picture next to its match.
  5. Reinforce accordingly.

Additional Notes

  • Ensure that therapist is not engaging in prompting that they might not be aware of.

Materials

  • Two identical pictures of a fish and three pictures of other common items.
Common Items 5.06957.4KB
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#5 Matches Pants (Ao15)

How to Run

  1. Present an array of 4 pictures with one of them being a picture of pants.
  2. Gain the attention and motivation of the learner.
  3. Give them an identical picture of the pants and instruct them to “Match pants!”.
  4. Learner should put the picture next to its match.
  5. Reinforce accordingly.

Additional Notes

  • Ensure that therapist is not engaging in prompting that they might not be aware of.

Materials

  • Two identical pictures of pants and three pictures of other common items.
Common Items 5.06957.4KB
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#6 Matches Sink (Ao15)

How to Run

  1. Present an array of 4 pictures with one of them being a picture of a sink.
  2. Gain the attention and motivation of the learner.
  3. Give them an identical picture of the sink and instruct them to “Match sink!”.
  4. Learner should put the picture next to its match.
  5. Reinforce accordingly.

Additional Notes

  • Ensure that therapist is not engaging in prompting that they might not be aware of.

Materials

  • Two identical pictures of a sink and three pictures of other common items.
Common Items 5.06957.4KB
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#7 Matches Couch (Ao15)

How to Run

  1. Present an array of 4 pictures with one of them being a picture of a couch.
  2. Gain the attention and motivation of the learner.
  3. Give them an identical picture of the ball and instruct them to “Match couch!”.
  4. Learner should put the picture next to its match.
  5. Reinforce accordingly.

Additional Notes

  • Ensure that therapist is not engaging in prompting that they might not be aware of.

Materials

  • Two identical pictures of a couch and three pictures of other common items.
Common Items 5.06957.4KB
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#8 Matches Bowl (Ao15)

How to Run

  1. Present an array of 4 pictures with one of them being a picture of a bowl.
  2. Gain the attention and motivation of the learner.
  3. Give them an identical picture of the bowl and instruct them to “Match bowl!”.
  4. Learner should put the picture next to its match.
  5. Reinforce accordingly.

Additional Notes

  • Ensure that therapist is not engaging in prompting that they might not be aware of.

Materials

  • Two identical pictures of a bowl and three pictures of other common items.
Common Items 5.06957.4KB
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#9 Matches Shoe (Ao15)

How to Run

  1. Present an array of 4 pictures with one of them being a picture of a shoe.
  2. Gain the attention and motivation of the learner.
  3. Give them an identical picture of the shoe and instruct them to “Match shoe!”.
  4. Learner should put the picture next to its match.
  5. Reinforce accordingly.

Additional Notes

  • Ensure that therapist is not engaging in prompting that they might not be aware of.

Materials

  • Two identical pictures of a shoe and three pictures of other common items.
Common Items 5.06957.4KB
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#10 Matches Fork (Ao15)

How to Run

  1. Present an array of 4 pictures with one of them being a picture of a fork.
  2. Gain the attention and motivation of the learner.
  3. Give them an identical picture of the fork and instruct them to “Match fork!”.
  4. Learner should put the picture next to its match.
  5. Reinforce accordingly.

Additional Notes

  • Ensure that therapist is not engaging in prompting that they might not be aware of.

Materials

  • Two identical pictures of a fork and three pictures of other common items.
Common Items 5.06957.4KB
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#11 Matches Train (Ao15)

How to Run

  1. Present an array of 4 pictures with one of them being a picture of a train.
  2. Gain the attention and motivation of the learner.
  3. Give them an identical picture of the train and instruct them to “Match train!”.
  4. Learner should put the picture next to its match.
  5. Reinforce accordingly.

Additional Notes

  • Ensure that therapist is not engaging in prompting that they might not be aware of.

Materials

  • Two identical pictures of a train and three pictures of other common items.
Common Items 5.06957.4KB
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#12 Matches Bathroom (Ao15)

How to Run

  1. Present an array of 4 pictures with one of them being a picture of a bathroom.
  2. Gain the attention and motivation of the learner.
  3. Give them an identical picture of the bathroom and instruct them to “Match bathroom!”.
  4. Learner should put the picture next to its match.
  5. Reinforce accordingly.

Additional Notes

  • Ensure that therapist is not engaging in prompting that they might not be aware of.

Materials

  • Two identical pictures of a bathroom and three pictures of other common items.
Common Items 5.06957.4KB
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#13 Matches Kitchen (Ao15)

How to Run

  1. Present an array of 4 pictures with one of them being a picture of a kitchen.
  2. Gain the attention and motivation of the learner.
  3. Give them an identical picture of the kitchen and instruct them to “Match kitchen!”.
  4. Learner should put the picture next to its match.
  5. Reinforce accordingly.

Additional Notes

  • Ensure that therapist is not engaging in prompting that they might not be aware of.

Materials

  • Two identical pictures of a kitchen and three pictures of other common items.
Common Items 5.06957.4KB

Concurrent Skills

Working on these skills at the same time could help with goal mastery. Maybe your learner has mastered these skills already. Perhaps they are already listed as component skills above. That’s okay! Targeting other learning channels might help your learner.

Matches Common Items in 2D Array 4.0 (Identical)Matches Common Items in 2D Array 4.0 (Identical)Matches Common Items in 2D Array 4.0 (Non-Identical)Matches Common Items in 2D Array 4.0 (Non-Identical)

Composite Skills

These are the possible next steps for learners who have mastered, or are mastering, the skills listed above. Note that new skill areas may require fluency in other component skills not listed above. Also, you can introduce composite skill sequences prematurely to keep your learner progressing, as generativity may occur earlier than expected.

Matches Common Items in 2D Array 5.0 (Non-Identical)Matches Common Items in 2D Array 5.0 (Non-Identical)

Follow the link below to better understand component-composite analysis.

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Research and Resources
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Disclaimer

Consistent with ethical obligations outlined by the Behavior Analysis Certification Board (BACB), users acknowledge that goal selection/direction is the responsibility of the BCBA. Users understand that goals should be tailored to the learner while ultimately involving the input of clients/stakeholders. Users understand their ethical obligations to the client/stakeholder concerning the selection, implementation, design, and minimization of risk regarding behavior change interventions as outlined in BACB Code. As such, this skill sequence serves as a general framework for generating ideas around this particular skill area and not as an assessment or curriculum.

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