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/Performs 2 Step Actions (LR)
Performs 2 Step Actions (LR)
Performs 2 Step Actions (LR)
Performs 2 Step Actions (LR)

Performs 2 Step Actions (LR)

Below is a general skill sequence for teaching 2-step listener responding.

The following skill sequence expands on previous listener responding skill sequences in that adds an additional step to the original instruction. Learners will need to have demonstrated a history of responding to instructions for single, common actions without prompts. This skill sequence lays the groundwork for the learner to engage in three step actions in listener responding.

How this skill area relates to your assessments!

This skill area aligns with various assessments and their respective domains, with milestone and domain codes provided for reference. Additionally, DSM-5 diagnostic criteria for Autism are included to help clinicians identify how this skill area potentially supports medical necessity in relation to the diagnosis.

VB-MAPP (Verbal Behavior Milestones Assessment and Placement Program)

  • Listener Responding, LR-8M, Performs 10 specific motor actions on command (e.g., Show me clapping. Can you hop?)
  • Listener Responding, LR-12M, Follows 2 instructions involving 6 different prepositions (e.g., Stand behind the chair) and 4 different pronouns (e.g., Touch my ear).
  • Listener Responding, LR-14M, Follows 3-step directions for 10 different directions (e.g., Get your coat, hand it up, and sit down).

AFLS (Assessment of Functional Living Skills)

  • Self Management, SM5, Follows directions from multiple caregivers.
  • Basic Communication, BS1, Follows instructions.
  • Basic Communication, BS2, Follows sequence of instructions.
  • Cooking, CG1, Follows instructions to prepare simple food dish.
  • Nighttime Routines, NR11, Follows all steps to get ready for bed.
  • Basic Skills, BS1, Follows simple verbal directions.
  • Basic Skills, BS2, Follows written directions.

DSM-V Diagnostic Criteria for Autism

  • A2, Deficits in nonverbal communicative behaviors used for social interaction, ranging, for example, from poorly integrated verbal and nonverbal communication; to abnormalities in eye contact and body language or deficits in understanding and use of gestures; to a total lack of facial expressions and nonverbal communication.

CDC’s Developmental Milestones

  • 30 Months, Social/Emotional, Follows simple routines when told, like helping to pick up toys when you say, “It’s clean-up time.”
  • 5 Years, Social/Emotional, Follows rules or take turns when playing games with other children.

Treatment Plan Goal Ideas

Treatment plan goal ideas for this particular skill area are as follows:

Learner will perform 5 different two-step actions or similar when asked to do so by an adult.

Learner will perform 10 different two-step actions or similar when asked to do so by an adult.

Learner will perform 25 different two-step actions or similar when asked to do so by an adult.

Component Skills

Your learner may need to be fluent in these component skills first before introducing this goal/skill area. Component skills for this skill sequence may include skill areas that are fundamental to other areas. Fluency in the skill areas listed below may increase the likelihood that your learner will succeed in this skill sequence and those afterward.

Single Actions with Common ToysSingle Actions with Common ToysPerforms Preferred Action with Preferred Item (LR)Performs Preferred Action with Preferred Item (LR)Performs Action During Familiar Routines (LR)Performs Action During Familiar Routines (LR)Performs Actions with Uni-Functional Toys (LR)Performs Actions with Uni-Functional Toys (LR)Performs Gross Motor Action (LR)Performs Gross Motor Action (LR)

Skill Possibilities

Below is a possible skill sequence for working on increasing your learner’s ability to perform 2 step actions. Note that every learner is different and that you likely will need to tweak and vary some programming to their needs. Click the triangle icon to view the full description for each skill in the sequence/area.

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#1 Jump-Clap

How to Run

  1. Gain the attention and motivation of the learner.
  2. Give them the 2 step instruction to “Jump and Clap!”
  3. Learner should follow the 2 step instruction in order without prompts.
  4. Contingent on the correct response, reinforce the learner accordingly.

Additional Notes

Materials

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#2 Jump-Spin

How to Run

  1. Gain the attention and motivation of the learner.
  2. Give them the 2 step instruction to “Jump and spin!”
  3. Learner should follow the 2 step instruction in order without prompts.
  4. Contingent on the correct response, reinforce the learner accordingly.

Additional Notes

Materials

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#3 Jump-Arms Up

How to Run

  1. Gain the attention and motivation of the learner.
  2. Give them the 2 step instruction to “Jump and arms up!”
  3. Learner should follow the 2 step instruction in order without prompts.
  4. Contingent on the correct response, reinforce the learner accordingly.

Additional Notes

Materials

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#4 Clap-Jump

How to Run

  1. Gain the attention and motivation of the learner.
  2. Give them the 2 step instruction to “Clap and Jump!”
  3. Learner should follow the 2 step instruction in order without prompts.
  4. Contingent on the correct response, reinforce the learner accordingly.

Additional Notes

Materials

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#5 Arms up-Jump

How to Run

  1. Gain the attention and motivation of the learner.
  2. Give them the 2 step instruction to “Jump and arms up!”
  3. Learner should follow the 2 step instruction in order without prompts.
  4. Contingent on the correct response, reinforce the learner accordingly.

Additional Notes

Materials

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#6 Spin-Jump

How to Run

  1. Gain the attention and motivation of the learner.
  2. Give them the 2 step instruction to “Spin and jump!”
  3. Learner should follow the 2 step instruction in order without prompts.
  4. Contingent on the correct response, reinforce the learner accordingly.

Additional Notes

Materials

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#7 Spin-Clap

How to Run

  1. Gain the attention and motivation of the learner.
  2. Give them the 2 step instruction to “Spin and clap!”
  3. Learner should follow the 2 step instruction in order without prompts.
  4. Contingent on the correct response, reinforce the learner accordingly.

Additional Notes

Materials

‣
#8 Clap-Spin

How to Run

  1. Gain the attention and motivation of the learner.
  2. Give them the 2 step instruction to “Clap and spin!”
  3. Learner should follow the 2 step instruction in order without prompts.
  4. Contingent on the correct response, reinforce the learner accordingly.

Additional Notes

Materials

‣
#9 Clap-Arms Up

How to Run

  1. Gain the attention and motivation of the learner.
  2. Give them the 2 step instruction to “Clap and arms up!”
  3. Learner should follow the 2 step instruction in order without prompts.
  4. Contingent on the correct response, reinforce the learner accordingly.

Additional Notes

Materials

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#10 Touches Toes-Clap

How to Run

  1. Gain the attention and motivation of the learner.
  2. Give them the 2 step instruction to “Touch your toes and clap!”
  3. Learner should follow the 2 step instruction in order without prompts.
  4. Contingent on the correct response, reinforce the learner accordingly.

Additional Notes

Materials

‣
#11 Arms Up-Clap

How to Run

  1. Gain the attention and motivation of the learner.
  2. Give them the 2 step instruction to “Arms up and clap!”
  3. Learner should follow the 2 step instruction in order without prompts.
  4. Contingent on the correct response, reinforce the learner accordingly.

Additional Notes

Materials

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#12 Touches Head-Arms Up

How to Run

  1. Gain the attention and motivation of the learner.
  2. Give them the 2 step instruction to “Touch your head and put your arms up!”
  3. Learner should follow the 2 step instruction in order without prompts.
  4. Contingent on the correct response, reinforce the learner accordingly.

Additional Notes

Materials

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#13 Touches Toes-Arms Up

How to Run

  1. Gain the attention and motivation of the learner.
  2. Give them the 2 step instruction to “Touch your toes and put your arms up!”
  3. Learner should follow the 2 step instruction in order without prompts.
  4. Contingent on the correct response, reinforce the learner accordingly.

Additional Notes

Materials

‣
#14 Arms Up-Spin

How to Run

  1. Gain the attention and motivation of the learner.
  2. Give them the 2 step instruction to “Arms up and spin!”
  3. Learner should follow the 2 step instruction in order without prompts.
  4. Contingent on the correct response, reinforce the learner accordingly.

Additional Notes

Materials

‣
#15 Spins-Stomps

How to Run

  1. Gain the attention and motivation of the learner.
  2. Give them the 2 step instruction to “Spin and stomp!”
  3. Learner should follow the 2 step instruction in order without prompts.
  4. Contingent on the correct response, reinforce the learner accordingly.

Additional Notes

Materials

‣
#16 Touches Head-Stomp

How to Run

  1. Gain the attention and motivation of the learner.
  2. Give them the 2 step instruction to “Touch your head and stomp!”
  3. Learner should follow the 2 step instruction in order without prompts.
  4. Contingent on the correct response, reinforce the learner accordingly.

Additional Notes

Materials

‣
#17 Spin-Arms Up

How to Run

  1. Gain the attention and motivation of the learner.
  2. Give them the 2 step instruction to “Spin and arms up!”
  3. Learner should follow the 2 step instruction in order without prompts.
  4. Contingent on the correct response, reinforce the learner accordingly.

Additional Notes

Materials

‣
#18 Stomps-Jumps

How to Run

  1. Gain the attention and motivation of the learner.
  2. Give them the 2 step instruction to “Stomp and jump!”
  3. Learner should follow the 2 step instruction in order without prompts.
  4. Contingent on the correct response, reinforce the learner accordingly.

Additional Notes

Materials

‣
#19 Jumps-Stomps

How to Run

  1. Gain the attention and motivation of the learner.
  2. Give them the 2 step instruction to “Jump and stomp for me!”
  3. Learner should follow the 2 step instruction in order without prompts.
  4. Contingent on the correct response, reinforce the learner accordingly.

Additional Notes

Materials

‣
#20 Stomps-Claps

How to Run

  1. Gain the attention and motivation of the learner.
  2. Give them the 2 step instruction to “Stomp and clap!”
  3. Learner should follow the 2 step instruction in order without prompts.
  4. Contingent on the correct response, reinforce the learner accordingly.

Additional Notes

Materials

‣
#21 Claps-Stomps

How to Run

  1. Gain the attention and motivation of the learner.
  2. Give them the 2 step instruction to “Clap and stomp your feet !”
  3. Learner should follow the 2 step instruction in order without prompts.
  4. Contingent on the correct response, reinforce the learner accordingly.

Additional Notes

Materials

‣
#22 Stomps-Spins

How to Run

  1. Gain the attention and motivation of the learner.
  2. Give them the 2 step instruction to “Stomp and spin!”
  3. Learner should follow the 2 step instruction in order without prompts.
  4. Contingent on the correct response, reinforce the learner accordingly.

Additional Notes

Materials

‣
#23 Touches Head-Spin

How to Run

  1. Gain the attention and motivation of the learner.
  2. Give them the 2 step instruction to “Touch your head and spin!”
  3. Learner should follow the 2 step instruction in order without prompts.
  4. Contingent on the correct response, reinforce the learner accordingly.

Additional Notes

Materials

‣
#24 Stomps-Arms Up

How to Run

  1. Gain the attention and motivation of the learner.
  2. Give them the 2 step instruction to “Stomp and arms up!”
  3. Learner should follow the 2 step instruction in order without prompts.
  4. Contingent on the correct response, reinforce the learner accordingly.

Additional Notes

Materials

‣
#25 Touches Toes-Touches Head

How to Run

  1. Gain the attention and motivation of the learner.
  2. Give them the 2 step instruction to “Touch your toes and touch your head”
  3. Learner should follow the 2 step instruction in order without prompts.
  4. Contingent on the correct response, reinforce the learner accordingly.

Additional Notes

Materials

‣
#26 Claps-Touches Toes

How to Run

  1. Gain the attention and motivation of the learner.
  2. Give them the 2 step instruction to “Clap and touch your toes!”
  3. Learner should follow the 2 step instruction in order without prompts.
  4. Contingent on the correct response, reinforce the learner accordingly.

Additional Notes

Materials

‣
#27 Touches Toes-Spin

How to Run

  1. Gain the attention and motivation of the learner.
  2. Give them the 2 step instruction to “Touch your toes and spin!”
  3. Learner should follow the 2 step instruction in order without prompts.
  4. Contingent on the correct response, reinforce the learner accordingly.

Additional Notes

Materials

‣
#28 Touches Head-Clap

How to Run

  1. Gain the attention and motivation of the learner.
  2. Give them the 2 step instruction to “Touch your head and clap your hands!”
  3. Learner should follow the 2 step instruction in order without prompts.
  4. Contingent on the correct response, reinforce the learner accordingly.

Additional Notes

Materials

‣
#29 Jumps-Touches Toe

How to Run

  1. Gain the attention and motivation of the learner.
  2. Give them the 2 step instruction to “Jumps and touch your toes!”
  3. Learner should follow the 2 step instruction in order without prompts.
  4. Contingent on the correct response, reinforce the learner accordingly.

Additional Notes

Materials

‣
#30 Touches Toes-Jumps

How to Run

  1. Gain the attention and motivation of the learner.
  2. Give them the 2 step instruction to “Touch your toes and jump!”
  3. Learner should follow the 2 step instruction in order without prompts.
  4. Contingent on the correct response, reinforce the learner accordingly.

Additional Notes

Materials

‣
#31 Jumps-Touches Head

How to Run

  1. Gain the attention and motivation of the learner.
  2. Give them the 2 step instruction to “Jump and touch your head!”
  3. Learner should follow the 2 step instruction in order without prompts.
  4. Contingent on the correct response, reinforce the learner accordingly.

Additional Notes

Materials

‣
#32 Touches Head-Jump

How to Run

  1. Gain the attention and motivation of the learner.
  2. Give them the 2 step instruction to “Touch your head and jump!”
  3. Learner should follow the 2 step instruction in order without prompts.
  4. Contingent on the correct response, reinforce the learner accordingly.

Additional Notes

Materials

‣
#33 Claps-Touches Head

How to Run

  1. Gain the attention and motivation of the learner.
  2. Give them the 2 step instruction to “Clap and touch your head!”
  3. Learner should follow the 2 step instruction in order without prompts.
  4. Contingent on the correct response, reinforce the learner accordingly.

Additional Notes

Materials

‣
#34 Spins-Touches Head

How to Run

  1. Gain the attention and motivation of the learner.
  2. Give them the 2 step instruction to “Spin and touch your head!”
  3. Learner should follow the 2 step instruction in order without prompts.
  4. Contingent on the correct response, reinforce the learner accordingly.

Additional Notes

Materials

‣
#35 Spins-Touches Toes

How to Run

  1. Gain the attention and motivation of the learner.
  2. Give them the 2 step instruction to “Spin and touch your toes!”
  3. Learner should follow the 2 step instruction in order without prompts.
  4. Contingent on the correct response, reinforce the learner accordingly.

Additional Notes

Materials

‣
#36 Arms Up-Stomps

How to Run

  1. Gain the attention and motivation of the learner.
  2. Give them the 2 step instruction to “Arms up and stomp your feet!”
  3. Learner should follow the 2 step instruction in order without prompts.
  4. Contingent on the correct response, reinforce the learner accordingly.

Additional Notes

Materials

‣
#37 Touches Toes-Stomp

How to Run

  1. Gain the attention and motivation of the learner.
  2. Give them the 2 step instruction to “Touch your toes and stomp”
  3. Learner should follow the 2 step instruction in order without prompts.
  4. Contingent on the correct response, reinforce the learner accordingly.

Additional Notes

Materials

‣
#38 Touches Head-Touches Toes

How to Run

  1. Gain the attention and motivation of the learner.
  2. Give them the 2 step instruction to “Touch your head and touch your toes!”
  3. Learner should follow the 2 step instruction in order without prompts.
  4. Contingent on the correct response, reinforce the learner accordingly.

Additional Notes

Materials

‣
#39 Arms Up-Touches Toes

How to Run

  1. Gain the attention and motivation of the learner.
  2. Give them the 2 step instruction to “Arms up and touch your toes!”
  3. Learner should follow the 2 step instruction in order without prompts.
  4. Contingent on the correct response, reinforce the learner accordingly.

Additional Notes

Materials

‣
#40 Stomps-Touches Toes

How to Run

  1. Gain the attention and motivation of the learner.
  2. Give them the 2 step instruction to “Stomp and touch your toes!”
  3. Learner should follow the 2 step instruction in order without prompts.
  4. Contingent on the correct response, reinforce the learner accordingly.

Additional Notes

Materials

Concurrent Skills

Working on these skills at the same time could help with goal mastery. Maybe your learner has mastered these skills already. Perhaps they are already listed as component skills above. That’s okay! Targeting other learning channels might help your learner.

Imitates 2 Step ActionsImitates 2 Step ActionsPerforms Action with Multi-Functional ToysPerforms Action with Multi-Functional ToysReceptively IDs Common Items in 2D ArrayReceptively IDs Common Items in 2D ArrayPerforms Fine Motor Actions (LR)Performs Fine Motor Actions (LR)

Composite Skills

These are the possible next steps for learners who have mastered, or are mastering, the skills listed above. Note that new skill areas may require fluency in other component skills not listed above. Also, you can introduce composite skill sequences prematurely to keep your learner progressing, as generativity may occur earlier than expected.

Performs 3 Step Actions (LR)Performs 3 Step Actions (LR)

Follow the link below to better understand component-composite analysis.

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Research and Resources
How a component analysis can reshape the way you introduce skills to your learners

The difficulties in coming up with the right programs for your learner can be endless. Very few BCBAs know about or understand the utility in using a little thing called component analysis and how it can help them out in their goal writing. A component what?

flatrockweekly.substack.com

How a component analysis can reshape the way you introduce skills to your learners
Full Circle: A Strategy to Keep Learner Programs Moving

Here is the important, second half of my first post on component analysis. A composite is a larger skill that is produced from two or more smaller component skills. Basically, a skill made up of other skills. It's a blending of all the mastered, component skills before it.

flatrockweekly.substack.com

Full Circle: A Strategy to Keep Learner Programs Moving
  • Elizabeth R. Lorah, Shawn P. Gilroy, Philip N. Hineline, Acquisition of peer manding and listener responding in young children with autism, Research in Autism Spectrum Disorders, Volume 8, Issue 2, 2014, Pages 61-67, ISSN 1750-9467, https://doi.org/10.1016/j.rasd.2013.10.009.
  • Kaitlin G. Causin, Kristin M. Albert, Vincent J. Carbone, Emily J. Sweeney-Kerwin, The role of joint control in teaching listener responding to children with autism and other developmental disabilities, Research in Autism Spectrum Disorders, Volume 7, Issue 9, 2013, Pages 997-1011, ISSN 1750-9467, https://doi.org/10.1016/j.rasd.2013.04.011.
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Disclaimer

Consistent with ethical obligations outlined by the Behavior Analysis Certification Board (BACB), users acknowledge that goal selection/direction is the responsibility of the BCBA. Users understand that goals should be tailored to the learner while ultimately involving the input of clients/stakeholders. Users understand their ethical obligations to the client/stakeholder concerning the selection, implementation, design, and minimization of risk regarding behavior change interventions as outlined in BACB Code. As such, this skill sequence serves as a general framework for generating ideas around this particular skill area and not as an assessment or curriculum.

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