Below is a general skill sequence for teaching the first stages of fine motor imitation.
In the previous skill sequences that targeted imitation, the context of the task was used as an embedded prompt to aid the learner’s response. For example, previous imitation skill sequences targeted having the learner imitate actions during preferred activities and familiar routines. Additionally, skill sequences consisted of gross motor imitation, imitation with uni-functional objects, and fine motor imitation. The current sequence removes the context and requires the learner to imitate fine motor actions involving facial and oral movements.
Treatment Plan Goal Ideas
Treatment plan goal ideas for this particular skill area are as follows:
Learner will imitate 5 different oral motor actions or similar when given a model.
Learner will imitate 10 different oral motor actions or similar when given a model.
Component Skills
Your learner may need to be fluent in these component skills first before introducing this goal/skill area. Component skills for this skill sequence may include skill areas that are fundamental to other areas. Fluency in the skill areas listed below may increase the likelihood that your learner will succeed in this skill sequence and those afterward.
Imitates Actions with Preferred ItemsImitates Actions During Familiar RoutinesImitation with Uni-Functional ToysImitates Gross Motor ActionsImitates Fine Motor ActionsSkill Possibilities
Below is a possible skill sequence for working on increasing your learner’s ability to imitate oral motor actions. Note that every learner is different and that you likely will need to tweak and vary some programming to their needs. Click the triangle icon to view the full description for each skill in the sequence/area.
Concurrent Skills
Working on these skills at the same time could help with goal mastery. Maybe your learner has mastered these skills already. Perhaps they are already listed as component skills above. That’s okay! Targeting other learning channels might help your learner.
Imitates Fine Motor ActionsIntro to EchoicsImitation with Multi-Functional ToysImitates Gross Motor ActionsImitates 2 Step ActionsImitates 3 Step ActionsComposite Skills
These are the possible next steps for learners who have mastered, or are mastering, the skills listed above. Note that new skill areas may require fluency in other component skills not listed above. Also, you can introduce composite skill sequences prematurely to keep your learner progressing, as generativity may occur earlier than expected.
Intro to EchoicsFollow the link below to better understand component-composite analysis.
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